Skyrim Dawnguard DLC: Vampire Lord & Werewolf Skill Trees

The Dawnguard series is now hitting retail shops and online download stores at full swing. It’s finally here, which gives a huge sigh of relief for many avid fans who now get a chance to ante up there entire gaming experience. Skyrim’s Dawnguard DLC now gives you the rare ability to unlock new werewolf abilities, as well as a nifty ability to vamp up your Vampire powers and kick some werewolf ass. The wolves have been massed up a bit, so they look a little buff, but just enough to make the battle all the more interesting. The skill tree is also looking particularly fancy, with a list of new effects and their usage.

You still get to keep your previous perk points. The new powers operate on a separate platform, meaning they are different from regular power points-which you now get to keep. The fact that there are a bunch of new power lines means that the game has to evolve in like. What this means is; to balance it out, Bethesda had to bring in new armor, and, more importantly; new, more potent enemies. The game revolves around vampires, and titular vampire hunters, and it allows you to play for both sides, and test out the new skills on the skill tree-for both extremes. It’s a great game, and has the specs of a full-on gaming experience, giving you plenty of play time.

The fact that all the new abilities for both werewolves and vampires are unlockable doesn’t mean it’ll be easy. The Dawnguard DLC will take you a while to complete, and may go up to 20hours of game time. It launches for XBOX 360 ON a 30 day exclusive, which essentially means that you have to wait a while if you are on PC or PS3.

 

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